When I wrote my first post about this back in February I mentioned that I would get back to this and here I am.
- A broader user base with greater discrepancy between user and designer in terms of skills & expectations
- System components related to usability are developed independently by specialized teams
- Product development emphasis on machine or system, not on the person who is the ultimate end user
- Design of usable systems is a difficult endeavor, yet many organizations treat it as if it were just common sense.
* Rubin, J. Handbook of Usability Testing, Wiley, New York, 1994.
Although these conclusions were applied to the ‘offline’ business they also can be extrapolated to the online one. When developing a product or a system that it is intended to be used by a Human we should focus on:
